package jia.core.event.eventdata;

/**
 * Contains data about an attack event, such as the text message that will be
 * displayed to the player, and the encounter object used to build the attack
 *
 * @author Alec Lanter
 */
public class AttackEventData{
	protected long id;
	//private Object encounterObject;
	private String encounterText;

	/**
	 * @return Returns the encounterText.
	 */
	public String getEncounterText(){
		return encounterText;
	}

	/**
	 * @param encounterText The encounterText to set.
	 */
	public void setEncounterText(String encounterText){
		this.encounterText = encounterText;
	}


	/**
	 * @deprecated
	 * @return Returns the encounterObject.
	 *
	 *public void setEncounterObject(Object encounterObject){
	 *	this.encounterObject = encounterObject;
	 *}
	 */	

}
